Windows Holographic is a Microsoft platform that allows for the combination of real-world elements, holographic computing, and virtual reality.
The expansion of this “mixed reality” platform, which is accessible through Windows 10, was announced in late May of 2016 by Microsoft Vice President Terry Myerson at Computex in Taiwan and on the Windows Experience Blog.
Myerson invited all of Microsoft’s original equipment manufacturers, original design manufacturers, and hardware partners to build PCs, displays, accessories and mixed reality devices to function on the Windows Holographic platform. This creates new business opportunities, unlocking mixed reality experiences across devices, and for apps as well. Windows Holographic apps can be written today with the confidence that they will run on the broadest set of devices.
“Mixed Reality” involves creating and using devices that, like us, perceive the physical world and react in accordance to its programming.
Myerson described it this way, “Imagine wearing a VR device and seeing your physical hands as you manipulate an object, working on the scanned 3D image of a real object, or bringing in a holographic representation of another person into your virtual world so you can collaborate.”
Actual holograms like we see in Iron Man are virtually impossible to create with current technology. Light needs a surface on which it can to be projected, and air doesn’t cut it. By wearing these devices, the light projects on the glass and reacts to real-world movements.
Devices map out your environment and digital content can be manipulated as easily as physical objects. People can teleport via holographic representations or travel together as a team. The possibilities are endless!
They’ll be ready for mass production as approximately 80 million devices will be made for the year 2020.